InLost Records: Bloom & Rage’s tenth chapter, Lights, Camera, Action!, Swann introduces her new best pals to the filmmaking process. While making their way through an abandoned park, the gang have ample opportunities to capture great shots.

But, more importantly for us players, this chapter is absolutely stuffed with dialogue choices. If you’re looking to improve your relationship with one of Swann’s pals, this chapter is long and full of potential pitfalls. We’ll go over how to navigate every dialogue option and what responses will get you a positive, negative, or neutral reaction from Autumn, Nora, and Kat.

Swann looks out at the lake in the park in Lost Records: Bloom & Rage.

As usual, staying silent won’t get you a negative or positive reaction, but it may prevent you from seeing certain dialogue options.

Into The Woods

As the chapter begins, the girls enter a beautiful section of the park, situated on a sunlit lake. There are aton of opportunities to capture shots,and seeing all the dialogue options means experimenting and sticking around longer than you feel you need to. Butonce you capture six shots of your friends, you’re free to move onto the next area.

Before you do that, you’ve got some choices to make.Is your Swann a smoker?Once Nora reaches the lake, she’ll say that this would be a great place to “spark up.“If Swann says that she wants to join in, it gets a positive reaction.

Nora and Kat sitting on a rusted motorcycle in Lost Records: Bloom & Rage as Swann and Autumn watch.

During this section,Autumn can also show off her cartwheelability. If yourecord it,you may say,“Nice one, Autumn"which will get apositive response.

Nora will ask, “Do I look okay, Autumn?“In order to answer, you need to look at her. If you do,you can get apositive reactionby responding,“You look HOT, Nora!”

Lost Records: Bloom & Rage’s Autumn stands in the forest with a dialogue choice box.

Beer doesn’t count as a snack?

Mom usually makes me bring a granola bar.

Neutral.

After that bit of dialogue, you’re ready to move on. To do so, you simply need tosqueeze through the gap at the far end of the area.

Air Guitar, Romance, And A Pretend Electric Fence

In the present,Autumn returns to the table,stressed by her work encroaching into her time off.Swann has two supportive dialogue options:

Wanna talk about the case?

Swann looks at a stage-shaped formation in the ground, with the option to say, “Air guitar?” in Lost Records: Bloom & Rage.

Positive.

Whichever you pick,you’re back to 1995 soon. This area hastwo major activitiesto do, and youneed to complete one to progress.

Before you get to either of those, there’s achainlink fence with a bunch of “love locks” attached to it— including one belonging to Kat’s sister Dylan and her boyfriend Corey.If you want some help cracking it,check out this guide.

In Lost Records: Bloom & Rage, Swann looks at a cairn at the water’s edge.

After looking at the lock, Kat will grab the fence and pretend to be electrocuted.You can respond in two ways:

That scared me.

Negative (from Kat) and Positive (from Autumn).

If youhead down away from the fence, you can find some deer scat on the path. Whether you decided thatit’s “cool” or “gross” has no impact on your relationshipswith anyone.

Swann holds her camcorder up to her face as she crosses an unseen log bridge in Lost Records: Bloom & Rage.

In this area, theconversation will turn to bugs, and which ones the girls think are better or worse. Swann can interject.All are received positively,though only one directed at Nora seems to have earned favor with a specific girl.

Bugs like you cuz you taste good.

Positive (Nora).

Around this time,Autumn will offer to cartwheel again.Your response to this isneutral,so you only need to say yes if you want to film her doing it again.

Kat And Nora Pose On The Motorbike

Up the path from the scat,you can find an old, rusted out motorbike.Swann suggests thatNora and Kat should pretend to be Dylan and Corey,and they agree to do it. You candecide what tone the performance should have,too, and it will change depending on your choice.

They’re hot and bothered.

Kat and Swann sit on the edge of a scenic overlook, as Autumn and Nora look on in Lost Records: Bloom & Rage.

They’re being romantic.

The performance is fancy and goofy.

Either way, Swann decides that theyneed a big finish. She can maketwo suggestions:

Swann and Kat walk along the path with a dialogue box in Lost Records: Bloom & Rage.

Is a stage kiss OK?

Kat feels awkwardno matter which option you choose.

Nora And Autumn Play Air Guitar

On the other side of this area, there’s a stage-shaped formation in the ground, andSwann can suggest Nora and Autumn play air guitar.They’ll begin to play andyou can film them.you may alsochoose which girl to encourage.

You’re doing great, Autumn.

If you choose thesecond option, it opens upanother opportunity to address Autumn,who feels more awkward about the whole situation.You can make her feel better or more self-conscious.

Try to amp it up, like Nora.

Negative.

From there,you can wrap it up, and Nora and Autumn will continue to talk about the air guitar performance. You can add your two cents:

Negative (Nora) and Positive (Autumn).

Swann, Nora, Kat, and Autumn dangle their legs from the scenic overlook in Lost Records: Bloom & Rage.

It looked good, but wobbly.

The Big Rock And The Small Rock

At the water’s edge, you cantake a moment to reflect,opening up the opportunity to take some great shots.

You can alsoexamine a cairn that someone has stacked by the water’s edge. If you do, you canpick up a small rocksitting next to it and place it at the top.This will get you an achievementthat references developer Don’t Nod’s 2023 game,Jusant.

Hakuna Matata

Once you leave the air guitar/motorbike area, you’llfind yourself at a log bridge.

Youdon’t have any important decisions to make here.Just get some killer shots of your friends looking like Timon and Pumba and feel free to move on.

Walking To The Finish

In the final area, you come to afork in the roadand must choose whether to walk with Nora, Autumn, or Kat.Whoever you pick, it will get a positive reaction from that girl.

Each conversation here has two stages with multiple responses each time.Depending on whether you did air guitar, the motorbike, or both, you’ll have more or less dialogue options.

Was the scene with Nora weird?

The air guitar scene was fun right?

And if you choose the third option,you have two responses.

Did you like my motorbike idea?

You could have taken Kat’s place.

If you go with the second choice, you have two options:

And if you opt for the third,you have two choices:

Your parents hate cats?

If You Choose Nora

If you walk with Nora,you start out with three dialogue options:

Did you like my motorcycle skit idea?

Today went by so fast.

If you choose to talk about the motorcycle,you have two response options:

You were so funny.

If you choose to emphasize the air guitar, you have two options:

You stole the show.

Andif you talk about the day going quickly, you have two options:

Fraidy cat.

Now that you’ve reached the pier, you have a couple more dialogue choices. As the girls sit down to look out over the lake,Swann can express sincerity or self-deprecation:

Thanks for putting up with me.

This gets the gang talking about how fast the summer is passing by. Swann can offer three responses:

I feel old already.

And on that golden hour note, it’s time for the girls to head back home, and for you to move onto the next chapter.