Dragon Age: The Veilguardwas supposed to be the title that brought the series back to life. Unfortunately, due to a number of reasons, even long-time fans were left disappointed with the game and itfailed to reach financial expectations. Whilereviews were mostly positive, fans weredisappointed with its lack of depth, whileothers thought it was too “woke”.

Whatever your point of view is, there’s no denying that the game didn’t achieve what it set out to do. However, EA CEO Andrew Wilson has chalked The Veilguard’s financial failure down to the lack of live-service components. We know that at one point in the development cycle it was supposed to be a live-service game, and Wilson believes the change in direction may have been a mistake.

Dragon Age Veilguard image showing Neve.

Should Dragon Age: The Veilguard Have Continued On Its Live-Service Path?

During a recent financial call (thanksPC Gamer), Wilson admitted that the game didn’t financially perform as expected, and perhaps turning away from the live-service route may have been the cause.

“Q3 was not the financial performance we wanted or expected,” said Wilson during the financial call. “We know as a leader in global entertainment, great titles—even when built and delivered with polished execution—can sometimes miss our financial expectations.

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“to break beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category. Dragon Age had a high quality launch and was well-reviewed by critics and those who played; however, it did not resonate with a broad-enough audience in this highly competitive market.”

He doubled down on this by pointing out that a large chunk of the company’s earnings have come from live-service games. If you’ve been following our coverage of Dragon Age: The Veilguard, you’ll know thatthe community had been complaining about a lot of things– live-service components was not one of them.

Dragon Age_ The Veilguard Takedown on Wraith

If we were to boil it down, Dragon Age: The Veilguard had mundane dialogue, boring romances,barely one interesting companion, and an overall grind of a mission system.

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Taash in Dragon Age: The Veilguard

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Dragon Age Veilguard Dark Squall

Rook talking to Isabela in Dragon Age: The Veilguard

Rook fighting in Dragon Age: The Veilguard

Emmrich romance scene in Dragon Age: The Veilguard showing two skeleton statues embracing a kiss