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Hatshepsut is a powerful but fairly niche leader inCivilization 7. She relies heavily on starting with navigable rivers in the capital, otherwise half her leader bonuses are defunct. If you do get a good spawn with her, though, you’ll get a significant boost to wonder construction and building production in your capital. She doesn’t excel at a military game, and is rather better at trading, peaceful relationships, and empire-building.
This guide covers the best strategies for Hatshepsut, covering her best Mementos, civilization choices, and her complete unlock tree.

Hatshepsut Overview
+1 Culture for every imported Resource.
+15% Production towards constructing Buildings and Wonders in Cities adjacent to Navigable Rivers.
Hatshepsut is the queen of Wonders in Civ 7. She heavily focuses ontrade, production, and stacking Wonder adjacency in her cities. Wonders are excellent forimproving the yields of tilesas they provide the most adjacency bonuses to tiles out of any other building or terrain in the game.

you may read hereandhow to get bigger yields in your cities here.
Hatshepsut is unfortunately quite reliable on getting a favorable spawn. Your game can be made or broken within the first few turns, which is entirely dependent on whether you getNavigable Rivertiles in your capital. It’s perfectly fine to restart your game if you don’t think the spawn location is going to be fun to play.

Culture From Trade
Hatshepsut gets a flat +1 Culture from every resource you import into the empire. Early on, this is quite a negligible bonus as it can take a while to get your trade network up and running correctly, but by the time you reach the Exploration Age you could be earning asignificantamount of Culture just from trade.
The Culture from trade complements the Culture you should be earning from the multiple Wonders you build with Hatshepsut.

As a result, Hatshepsut favors a morepeacefulgame. You should make an effort to keep the AI on your side, otherwise your trading options become very limited. You are able to trade with Independent Powers, but this is a lot less reliable in terms of the number of resources available.
This is easier said than done on harder difficulties. The Deity AI are generallyvery aggressive. The best way to avoid conflict is tobuild a strong military, establishplenty of trade routes, and use yourEndeavors smartly to keep direct neighbors happy.

Production On Navigable Rivers
Hatshepsut really relies on getting agood Navigable River startfor her capital. The 15 percent production bonus is fantastic, but if you can’t utilize it, then she becomes quite useless as a leader.
However, if you do manage to get a good start, Hatshepsut can use that production to quickly establish districts and quarters, and then turn her attention fully to building Wonders.

Hatshepsut has starting bias for Navigable Rivers, but this still doesn’t guarantee it.
Victory Conditions
Hapshepsut is fantastic at completing aCultural Victoryin theAntiquity Age,although you should also be able to pick upEconomicon the way there by trading and stacking resources.
She is a fairly flexible leader when it comes to later-game strategies, and it’s quite easy to transform her empire into a gold-producing menace in the Exploration Age and Modern Age.
Best Antiquity Age Strategy For Hatshepsut In Civ 7
Hatshepsut can quickly turn into a cultural powerhouse, as long as you play your cards right.
Early Scouting And Discoveries
As a base rule, we like to build at leasttwo Scouts, although depending on map size and game speed, we’d even push forthree Scouts.This is to pick up as manyDiscoveriesas possible, as the early boosts are fantastic.
As Hatshepsut, we love to rush some early Culture to grab important early civics, likeMysticism.If you manage to get theWonder-building Pantheon(Monument To The Gods) you can increase your overall Wonder production to something like 25 percent (as long as you’re on a Navigable River.)
In terms of priority, this is what you should grab from Discoveries in order:
Tech And Civics
Hatshepsut, if you spawn on a Navigable River, should grabSailingfirst. This is because the boost to fishing boats works well with your production focus.
Alternatively, you should go forAnimal HusbandryorPotteryto boost your production early.
Animal Husbandry is great for heavily vegetated capital cities, as all thewoodcutters will provide massive production.
Pottery is best forclay pits, mines, and quarries. You should grab both of these right at the start of the game.
We really like to go forMasonryandMasonry IInext to unlock the Monument and the extra production on production buildings.
In terms of Civics, you want to grabMysticismand then intoCode of Laws as a focus, to start your Merchant production and trade.
Hatshepsut is great at building Wonders, so pick some wonders in the civic tree that appeal to you and make a beeline for them.
In terms of Pantheon, you either want the Wonder production Monument orStone Circles,which grants more production on mines, quarries, and pits in cities and towns that you’ve built an Altar in.
Government
Hatshepsut has two great choices for Government - eitherClassical Republicfor that extra15 percent boost to Wonder constructionorDemocracyfor the20 percent bonus food.Both are reasonable choices. Government bonuses are activated when you enter a Celebration, which means Happiness is also a big focus. More Happiness, more Celebrations.
There is an argument that the extra Wonder production and extra culture from Classical Republic are a bit overkill for Hatshepsut.
What Wonders Should You Build As Hatshepsut?
All of them.That’s not an exaggeration. Hatshepsut should be focusing on grabbing pretty much as many wonders as she can. Their bonuses are Ageless and Wonders you build in Antiquity will still be useful hundreds of turns later in theModern Age.
Definitely focus on thePyramidsthough, as they complement your Navigable River bonuses by providing extra Production and Gold on Navigable River tiles.
Settling And Expansion
The number one focus for settlements on Hatshepsut is to grabas many spots on navigable rivers as possible. Even towns with just one or two tiles of river can be massively important.
you’re able to befairly aggressivewith your settlements because, in theory, you should have good production to create military units if necessary.
As a primarily wonder-focused leader, you want to be on the lookout forIvoryandMarbleas both these resources provide production boosts to wonders on different tile types. These bonuses stack, and they’reempire-wide resources, too, which means you won’t need slots in your towns or cities to make use of them.
It’s likely you will run out of space in your capital for Wonders if you’ve built a bunch of them.Certain wonders can only be built on certain terrain tiles.Converting a town to a city will open up new slots for possible wonder construction.
As a result, building planning is very important. You shouldalways check which wonders are built on which tiles, otherwise you might accidentally shut yourself out of a specific wonder.
You can read planning and expansion here.
Trade
Trade is an important part of Civ 7, and there are multiple ways to get the most out of importing resources from other civilizations.
you’re able to read about the different resources in Civ 7 here.
To actually make use ofBonusandCityresources, you’ll need slots in your cities and towns, otherwise you’ll have resources sitting around doing nothing.
Slots can be gained via tech - like theNavigation techwhich allows you to build a Lighthouse. This provides an extrathree resource slots in a city.As Hatshepsut, you’ll likely get the resource slots from wonders likeMonk’s Mound.
Without a doubt, the best and most realistic choice forHatshepsutisEgypt.
Egypt
Egypt is the logical choice for Hatshepsut because of their bonus production on Navigable Rivers and excellentUnique Quarter which provides Tjaty, who have bonuses for Wonders.
+1 Production on Navigable Rivers.
+30 percent Production towards constructing the Pyramids.
Everything about Egypt is built for Hatshepsut. You get extra production on Navigable Rivers which stacks with Hatshepsut’s leader bonuses, first of all.
You also get a nice production bonus towards thePyramids, an excellent early wonder for her.
This is combined with theNecropolis,the Egyptian Unique Quarter. It grants100 Goldevery time you build a Wonder in the city. The unique buildings in the quarter, the Mastaba and Mortuary Temple, provide Culture and Gold respectively.
Egypt also has a unique great person, theTjaty, which can be trained once you’ve constructed aNecropolis.
The Tjaty can be activated on Wonders for extra Culture and Gold, onNavigable Riversfor extra Influence per tile, as well as to generate strongMedjayunits to protect your empire or take out some nearby Independent Powers.
Finally, Egypt also has some fantastic civics.
Other Civilization Picks
The best way to learn the game and the leader is try out various civilization combos.
We quite likeGreecefor aHapshepsutrun as you get some niceInfluence bonuses(which will help you stay friendly with the AI), as well as theAcropolisUnique Quarter which producesLogiosGreat People. These can be used to quickly build wonders, but also boost existing tiles with extra yields.
Alternatively, you could try for a run with theMaya- these are an excellent Scientific civilization that have some awesome bonuses for science and great adjacency bonuses for theAltar.
Best Mementos For Hapshepsut
Hapshepsut has some great Mementos on her unlock tree, but she also benefits a lot from thebasic Mementos- this makes her quite abeginner-friendly leader.
You can change Mementos during the game when the Age transitions. This is important, as early game Mementos will drop off in important the further you go into the game.
Hatshepsut In The Exploration Age and Modern Age
Hatshepsut definitely doesn’t feel as good in the Exploration Age and Modern Age as some other leaders, asher bonuses on Navigable Rivers become less important, and there arefeweravailable wonders- particularly against harder difficulty AIs.
That being said, hopefully your early game advantages from all the wonders you’ve built give you some direction for a Legacy Path in the Exploration Age.Economicmakes the most sense in terms of the trading you might’ve established in the previous Age.
If the bonuses Hatshepsut get drop off in the Exploration Age, they really drop off in the Modern Age. Civilization choice can make an impact here, but this is largely subjective game to game.