A Relic Reborn: The Chimera is a level 50 Trial inFinal Fantasy 14that pits eight players against the Dhorme Chimera. This Trial is one of the first steps in crafting your Zodiac Relic Weapon, which requires you to defeat the Chimera and claim its Alumina Salts.

The Dhorme Chimera is mechanically and visually very similar to the Chimera boss at the end of Cutter’s Cry, so if you’re comfortable with that fight then this one should be no problem. Below, we’ll take a look at everything you need to know about the Chimera Trial.

The intro for the A Relic Reborn: The Chimera Trial, showing the inside of a cave in Coerthas.

This fight isoutdated contentand as such many of the mechanics detailed belowmay not appear during a typical run. If you’re just wanting to complete this Trial for the Zodiac Weapon, you’re able to easily do itunsynced at level 70 or higher.

How To Unlock A Relic Reborn: The Chimera

A Relic Reborn: The Chimera unlocks through theZodiac Weapon quest, which begins with’The Weaponsmith of Legend', accessible after completing the level 50 MSQ’The Ultimate Weapon'. ‘The Weaponsmith of Legend’ quest starts after talking toNedrick Ironheart in Western Thanalan (X:12.0, Y:14.3).

After ‘The Weaponsmith of Legend’, you will be able to undertake the quest’A Relic Reborn’for your chosen Zodiac Weapon by speaking toGerolt in North Shroud (X:30.2, Y:20.2). After finding the Timeworn Weapon and slotting it with the necessary Materia, you will unlock the A Relic Reborn: The Chimera Trial.

The Chimera before the boss fight begins in its cave in Coerthas.

Dhorme Chimera Fight Walkthrough

The Dhorme Chimera fight is a level 50 Trial consisting of a Full Party of two Tanks, two Healers, and four DPS. Below are each of the attacks and mechanics you may see in this fight, as well as how to deal with them.

Many of the Dhorme Chimera’s attacks inflict a status effect of some kind.Both Healers should be ready to use Esunato clear these statuses as they come up.

The Lion’s Breath

Conal AoE

Deals untelegraphed damage to thefront of the boss. The main Tank should face the boss away from the rest of the party.

The Dragon’s Breath

Deals telegraphed damage to thefront left side of the bossthat inflictsParalysis.

The Ram’s Breath

Deals telegraphed damage to thefront right side of the bossthat inflictsHeavy.

The Dragon’s Voice

Ring AoE

Deals untelegraphed damage in alarge ring AoE around the bossthat inflictsParalysis. This attackcan beinterruptedby stunning the boss during its cast. When you see the boss casting The Dragon’s Voice, move near it to avoid this attack.

The Ram’s Voice

Circle AoE

Deals untelegraphed damage in thearea surrounding the bossthat inflictsFrostbite. This attackcan be interrupted. When you see the Chimera casting The Ram’s Voice, move a step away to avoid taking damage.

Cacophony

AoE Marker

Targets one player before sending aslow-moving lightning orbtoward them. When it reaches the targeted player, it will stop and repeatedly castpoint-blank AoEsaround itself that inflictParalysis.

The targeted player shouldmove away from the rest of the groupuntil the orb stops moving, then return to the group to avoid the point-blank AoEs.

The Ram’s Keeper

Circle AoE/Puddle

Deals telegraphed damage ina circle centered on one player, thenleaves behind a pool of icethat inflictsFrostbite. The Tank shouldpull the boss away from these ice puddlesto make it easier to maneuver around the boss.

Ice Charge

Buff

The Chimera willbuff its Ice-aspected attacks- The Ram’s Breath and The Ram’s Voice. This buff will makeThe Ram’s Breath an instant-cast, andThe Ram’s Voice will deal more damage and cover the entire arena. The Chimera will gain Lighting Charge after casting The Ram’s Voice.

While Ice Charge is active,stay to the left side of the bossto avoid its instant-cast The Ram’s Breath.

Lightning Charge

The Chimera willbuff its Lightning-aspected attacks- The Dragon’s Breath and The Dragon’s Voice.The Dragon’s Breath will be cast instantly, whileThe Dragon’s Voice will deal more damage. The Chimera will gain Ice Charge after casting The Dragon’s Voice.

While Lightning Charge is active,stay to the right side of the bossto avoid the instant-cast The Dragon’s Breath.

For the most part, this fight is very similar toCutter’s Cry’s Chimera, just with a few more status effects and the addition ofIce and Lightning Charges. Overall, even with a random team, you should have no problem learning and completing this fight.