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Normally, your staff members inTwo Point Museumwill roam the whole museum. They’ll take care of anything they happen to come across, depending on their role, like dirty or struggling exhibits, trash, or collecting donations. This can work just fine, even toward the end of the campaign or late into sandbox mode.
But what if you want to make it more efficient, and stop having experts four buildings away from the exhibits they actually specialize in helping? Maybe you’re tired of janitors somehow not cleaning up litter in one area because they’re in another building sitting around. Whatever your needs, maybe it’s time to make some Zones.

What Are Zone Assignments?
Zone Assignments are anadditional functionyou can utilize tohelp keep your museum more organizedand ensure yourstaff isn’t wasting time wandering aroundyour entire museum andfar away from the Exhibits or roomsthey’re assigned to work in.
At first, you won’t really need themsince youwon’t have many Exhibits or staff membersto handle, and you’ll just bedealing with one buildinguntil you complete theobjectives that let you purchase more plots, but later on, Zones and Zone Assignments become more key.

Using Zone Assignments, you cando things like take an entire building, fill it with only one type of Exhibit, then create an entire Zone within the building andassign only the relevant Experts and a set of Janitors to focus on that area.
You can use them to assign Security Guards to only specific locations, allowing them tofocus their thief-spotting abilities better, or make sureonly ones with Strolling Surveillanceare in an area without cameras.

How To Create A Zone
To create a Zone, you first need to go to theZone Assignments tabon thebottom menu panel, and it’slocated between Guests and Finances.
You’ll start with alist of every Staff Memberyou haveon the left, then the option to eithercreate a Zone or manage the existing ones on the right.

While youcan have multiple Zones in a single building, one Zone itself cannot span multiple buildingsat one time, even if the buildings are located close to each other.
SelectCreate a Zone, and you’ll be able todraw out a Zone tile-by-tileas if you were building a room, which willalways show up as Green if it’s the first Zoneyou’re creating.

Once the Zone is made,click Assign Staff To Zone to finalizethe location and placement of it. You’ll be sentback to the pop-up with the list of staff, and you’reready to assign peopleto however many you’ve made.
If you want toremove parts of a Zone while you’re making it, select the small Remove From Room button with a shovel symbolon it to swap to a brush that lets you remove tiles.
If youwant to add more Zones, you justclick Add A Zone, and it’llcycle to the next available colorto let you build from there.
You can alsorename all of your Zones by clicking the Zone’s name, and while theycan be side-by-sidewith others, theycan’t intersect, so you don’t have to worry about them crossing over.
How To Assign Staff To A Zone
Now there areavailable Zones with empty circlesnext to them, soselect the Staff Memberyou want to add to a Zone, thenclick the circle next to whichever Zone you wantthem to be in.
Theempty squarenext to their name willchange to the color of the assigned Zone, and now they’llmake their way overto their new area andstay thereuntil youchange where they’re assigned or delete the Zone.
Make sure toinclude any important rooms within the Zone, such as Bathrooms, Staff Rooms, and Training Rooms, or else your staff will avoid thembecause they aren’t in their assigned zone.
From there, you canadd as many Zones as you want, and fill them withas many Staff Members as needed, as thereisn’t a limitto how many of either you can have,only how youcan’t have one Zone spanning multiple buildings.
If you want toremove staff from their assigned zone, just bring up theZone Assignment menu, select the person who needs to be adjusted, and thenselect the Unassigned option on the Zone List.
You canmix and match who’s assigned to zones and who isn’t to create a highly efficient museumwhere Experts stay in certain buildings since they don’t move around as much, but your Janitors and Assistants can roam and fill in jobs as needed, for example.