Arlo’s path inTails Of Iron 2: Whiskers Of Winterfeatured a difficult set of challenges and painful losses as you toiled to unite your allies against the Darkwing menace. While you have encountered several challenging enemies during your journey thus far, they’re nothing compared to the gauntlet of bosses that awaits you on Mount Cauldron.

However, every enemy you have defeated thus far provided a necessary insight into the weaknesses of the remaining bosses, allowing you to prepare and practice for what’s to come. Craft or purchase the best weapons and armor you can afford before embarking on this difficult final quest and remember the lessons you’ve learned along the way – you’ll need them.

Arlo ascends to Mount Cauldron’s peak on an elevator during Fellowship Of The Wing in Tails Of Iron 2: Whiskers Of Winter.

How To Reach Mount Cauldron For The Final Battle

Afteryou proved yourself inFinding Fellowship’s Trial By Combat,King Redgi and his army are on your side and ready to face the Darkwing menace.

With your clans united, it’s time to set a course forMount Cauldron,but first, you should rest in your room. Gather at your throne and unite your friends to set forth for battle, with the realities of a dangerous war setting in.

Before you head out,upgrade any weapons and armoryou need for the difficult battles to come.

Go to the docks and fasttravel to The Outskirts' Highland Viewfast travel sign. Build the sign for two Wood Logs, two Stones, and six gold if you haven’t already.

Greet Redgi and Burtle,who are waiting for you in the center of their camp. Ride on the flying contraption which will land on Mount Cauldron – if you forgot to craft anything, now is your chance thanks to the conveniently placed smith outside the contraption.

Redgi will direct you and your allies to charge to the right where you’re greeted by the first sign of opposition forces.

Defeat thearmored Bat Riderand the other bat enemies, then press forward.

Along the way, Arlo will pause for a clue and give you a heads-up on the boss coming up.

Equip your bestpoison and electricweapons to take the boss on.

Dispatch the undead enemies, then the necromancer who raised them. Run past the ballista and prepare for a fight with more Darkwing forces.

Defeat the Swordsman and archer, then the largeBat Brute (weak against electric),who descends onto the battlefield.

Charge into the newly opened castle gate and replenish your supplies beside the save point.

How To Defeat Smith Kazam

Step into the large room, and you’ll be face to face withChef Kazam of the Great Bat Army.The chef isweak against poison and electric,so feel free to unload withElementaattacks as well as the weapons you’ve equipped ahead of time.

The chef’s ground slamattack is easy to dodge,so wait for it to landto take your chance. Strike withrangedshots while the chef is in the air.

If you’re struggling,let Redgi draw the chef’s attention while you pelt it withElementa and ranged shots.

Beware of the chef’s deadly knife toss, as they will disappear off-screen, then boomerang back into its hands.

Put your shield up to block them,as dodging requires perfect timing and a bit of luck. With careful blocking and counterattacking, the chef will be defeated.

Claim the Dull Scorcher Blade and Dull Scorcher Shield, then press on.

Progress to the next area and witness Count Kazak’s battle withRedgi, who is kidnapped.

Continue forward where Arlo will find more evidence tipping him off to the next enemy’s weakness –keep your poison and electric weapons equipped.

How To Defeat Smith Genza

Move forward where you’ll meetSmith Genza of the Great Bat Army,locked in battle with Rita, who falls.

Smith Genza willslam their hammer repeatedly as they charge – dodge behind themto avoid the bashing attack.

When the Smith raises their hammer,stay away from the red glow on the floor,where fire will erupt.

Continue dodgingand counterattack only when Smith Genza completes an attack, as their recovery time is incredibly swift.

Close the gap while the floor eruptswith fire, as the Smith is completely exposed during this attack.

Capitalize on Smith Genza’slong attack animation,and soon they will be defeated.

Interact with Rita, who is still alive, andclaim the Dull TH Scorcher Spear and Dull Dark Wing Gunbefore continuing.

Where To Go After Defeating Smith Genza

Defeat the undead enemies andnecromancerin the next room, then take the ladder up,jumping across the tops of the cages,then use the grapple point to reach an upper door.

If you miss the last jump,hit the jump button again to vault off the wall and back onto the cage, which will help you reach the higher ledge.

Rendezvous with Robin Of Longtailin the next hallway, thenjump up another set of platformsto reach an upper level where you’ll need to dispatch a few lesser bats and another Swordsman.

Climb another set of ladders andhave Arlo look left to spot the grapple pointwhich you can use to reach the ledge that Robin is waiting on.

There are some grubs you may kill here torefill your potion.

Move into the next room and jump from the platform to the right ladder,then look left to use the grapple pointto get to the left ladder, then jump across to the right side.

Replenish your supplies and savein the next room before advancing into theThrone Room.

How To Defeat Sky Scorcher Vangor

Here, you’ll meet theUndead Sky Scorcher Vangor,who shares the same electric and poison weakness as its predecessors. After Count Kazak flees, you’re left with Robin to face Vangor.

As soon as Vangorassembles and emerges, it is vulnerable,so attack it immediately and inflict some easy damage.

Dodge to avoid the dangerous breathattacks andcharge toward Vangor during the telegraphed earthquake attacks,as the Sky Scorcher is vulnerable to damage during this attack, just like prior bosses.

Use your ranged attacks to keep the pressure on and soon the Sky Scorcher will be defeated.

Loot the Scorcher andclaim the Dull Scorcher Axe, Dull TH Scorcher Sword, and Dull Scorcher Helmetbefore you head for the summit to find Redgi.

How To Reach Mount Cauldron’s Peak

In the next room, you’ll find a fast travel post which will let you teleport between this room and your camp – take advantage of your chance to buy or craft any gear before the final battle.

When you’re ready,take the elevator to Mount Cauldron’s Peakand refill your ammo and potion in the penultimate room.

How To Defeat Count Kazak

Watch as Count Kazak tosses Redgi over the edge, and prepare asCount Kazak Leader of the Great Bat Army and King atop the Mountains,charges at you.

Count Kazak is weak against poison and fire attacks,so swap weapons if needed before you begin fighting.

Count Kazak’s moveset is straightforward but aggressive, so prepare to dodge when you see red glows telegraphing his attacks.

When Kazak jumps into the sky, prepare for him to slam the ground directly below where he disappeared, then move in to strike once or twice if you anticipate his landing, ashis sword will briefly be stuck in the groundfor about two seconds.

When you deplete Count Kazak’s HP, do not relax or celebrate.

How To Beat Count Kazak’s Second Phase

When Kazak appears defeated, he will stab his sword into his chest and transition into a monstrous bat enemy and the battle music will quicken.

Try to stay behind himif you can, to avoid most attacks, or create distance so you’re out of range of his breath beam attack.

Stand back when the ground around Kazak glows,as he’ll summon lightning strikes that will do major damage.

Take advantage of the multiple strike attacks,signaled by the four glowing markson the ground.

Like the previous bosses, the best counter here is getting in close to inflict a few free hits during the animation.

Once Kazak is low, run in close and prepare to finish him off, ending the battle and turning him into nothing more than bones.

Claim the Darkest Night Crown, Dull Scorcher Armour and Dull Scorcher Pauldronas your friends join you in mourning King Redgi.

What Rewards Do You Get From Fellowship Of The Wing?

You immediately teleport back to The Crimson Keep, where you canfollow the procession back to the Crimson Fort.

Enter the throne room and watch the final scene play out; congratulations, Warden – or should we say, King Arlo.

Aside from completing the game, Fellowship of the Wing will officially conclude after the credits, giving you the following rewards:

Stick around and pay attention to thepost-credits scene,which will give you a taste of what the future may hold.