Hades 2’s Warsong Update brings to the table changes big and small, and somefarbigger than others. Typhon, the Father of All Monsters, is revealed as the final boss of the surface, and he might just be the size of Olympus itself. Once you fight your way through the darkened Summit, you’ll come face-to-face with Typhon, and you’ll need to be prepared.

With the Summit opened, new enemies and challenges await. Here, we’ll go over some of the build-up to Typhon, what fighting him looks like, and how you can defeat Melinoe’s biggest threat yet.

Melinoë entering the Summit. A large gate with a carving of Zeus is raised before her. It’s stormy, dark, and ominous.

Hades 2 is still in Early Access at the point of writing, so some information in this guide may change over time.

The Summit

The newest region on the surface route isthe Summit, opening up after you defeatPrometheus. Here, all the gold and white glory ofOlympusis gone. The Summit is alldark colors, writhing tendrils, and breathing stone. The enemies here are often small and quick, but there’s a few larger monsters that can hit hard and stun Melinoe temporarily if they hit.

And every once in a while,the Tail of Typhon will slam down into the field, obliterating both Typhon’s children and you, if you’re in the way. It does telegraph where it falls with a dark, blinking circle, but it can be easy to miss if you’re not paying attention or swarmed by enemies.

Melinoë and Typhon fighting. Typhon is firing exploding red eyeballs at Melinoë, who’s dodging to the side.

Also stalking the Summit are three new minibosses: Typhon’s monstrous children, theSpawn of TyphonandTwins of Typhon, and his own spiny tail, theTail of Typhon.

What Are Typhon’s Attacks?

You’ll fight Typhon at the very top of the Summit, on a surprisingly small battlefield. In front of you is just Typhon’s head, as he’s too big to fit on a more typical battlefield, and maybe most notable of all:he has no health bar.

Melinoe notes that she can’t sense his life force, andat no pointwill yoube able to see how much damage the Father of All Monsters has taken,orhow much health is left.

Typhon vulnerable to attack, slumped over with his tongue sticking out.

Heavier Attacks

Typhon’s two most dangerous attacks area slamanda red whip.

For his slam attack, he drives his head into the battlefield, andit stuns Melinoe for a couple of precious seconds. Before this attack, Typhon raises his head a bit, andhis face and horns start sparking red. There’s not a long warning period, though, so react fast. The area of effect isn’t that big, soas long as you aren’t directly beneath Typhonyou’re safe from this attack.

The other kicker isTyphon’s tongue, which is along red whip-like attackthat covers almost the entire field. Typhon telegraphs it by pulling back and to one side. It’s a heavy hitter that will deal a lot of damage.you’re able to avoid it by standing right below Typhon—the slam’s danger zone—as it’s the magic part of the whip that does damage, not Typhon’s actual tongue.

Melinoë dodging some of Typhon’s attacks and spawn. A shockwave races across the field.

Move fast here—dodging the slam might put you at risk of the whip, or vice versa, if you don’t move fast enough.

Lesser Attacks

For the less dangerous attacks,Typhon will fire projectiles and whirlwindsat Melinoe.

For the projectile attack, Typhonsummons floating red eyes around his head like a crown, and fires them down at Melinoe. There’s a lot of them, and they deal damageboth when they first hit the groundanda second time as they split apartand ricochet, bouncing a second time.

Typhon rears back to breathe out cutting whirlwinds, roaring “KILLLLLL… YOUUU…."

They move pretty slowly, but there’s a lot of them, and that second burst is harder to keep track of than the first. Moving to thefurthest cornersmight keep the majority away from you. Luckily, they don’t hit as hard as some of Typhon’s other attacks.

The whirlwinds are familiar! They’re pretty much the same as the Harpies in the Rift of Thessaly and Olympus. They’ll take up a lot of space, push you around, and do some damage. Typhon gives abig roarfor this one, and breathes the whirlwinds from his mouth.

Spawns of Typhon fighting in the final battle. They’ve hatched from red eggs and are the big, quadripedal monsters with a big horn for ramming. Melinoë is the one ramming here, though, with the Skull.

What Are The Environmental Hazards?

We can’t forget the storm ravaging the Summit—periodically,strong winds will buffet the battlefield. This will push Melinoe to the side if you stand still, away from Typon and potentially into other hazards. Running normally against the wind is slowed, butdashing and sprintingcan make some headway. You won’t move during attacks, either, but once that combo is done you’ll likely need to sprint back into position before Melinoe slides away.

And in case you were feeling complacent, Typhon’s Tail—or maybe one of many—is also back.It will slam into the ground and send out a shockwave, as it does when it makes random appearances throughout the Summit. It can’t be damaged, showing up to do a hit-and-run or two before vanishing again.

Zeus joining the fight against Typhon. He appears to the side and fires lightning bolts at Typhon.

It’s a blink-and-you-miss-it approach: a growing shadow on the field that only takes two or three seconds before it hits. If you remember seeing it throughout the Summit, it’ll be familiar here.

Summoning Spawn

Occasionally,Typhon will retreat back into the storm, leaving his children to fight Melinoe.

When he retreats, you will be unable to damage or affect Typhon. Hespits red eggs onto the field—try to kill as many as you canbefore they hatch. You’ll have aboutten seconds.

A photo of gameplay from Hades 2.

At first, they’ll hatch relatively easy monsters, like the one-eyed Polyps—but as the fight continues, the monsters hatching from the eggs will only get more dangerous. The smaller versions of the Spawn of Typhon miniboss, especially, pack a punch, andhave armorthat makes dispatching them more difficult.

Try focusing fire on one or two eggs rather than spreading it out, as you likely won’t get all of them before time’s up, so you may as well get at least one.

Later on, you might also see whip-like spines sprout up from the floor, take a few swings, and vanish. It’s also likely that there will be too much going on to really notice. Don’t fret: this is more of an annoyance than a threat, like the whirlwinds.

Second Phase

After smacking on Typhon for a bit, Zeus will make a guest appearance and blast Typhon with lightning—finally, the gods aiding Melinoe in a more direct manner! This willtemporarily knock Typhon out, leaving him andhis odd bulbous tongue vulnerable to attack. Hit him as hard as you may here: he’llonly be down for a couple of seconds.

Everything becomes faster here. Typhon’s attacks remain the same, but he moves faster, giving you less time to react. The monsters he spawns will be stronger. And that slam attack of his has a bigger range.

Once defeated, Typhon drops aVoid Lens.

What’s The Best Fight Strategy?

If there’s one thing to load up on before fighting the Father of All Monsters, it should be yourMax Life. Many monsters in the Summit and Typhon’s battle hit incredibly hard, and nothing’s worse than losing a fight to one bad hit. Extra Life and methods to block, dodge, or reduce damage taken are always going to be useful.

With how small the battlefield is, hiding and dodging everything is nearly impossible. At a certain point, it might be about decidingwhat you would rather get hit by.

If you defeat Typhon and later speak to Odysseus in the Crossroads, Melinoe will admit that she didn’t particularly “outwit” Typhon: thatall she could do was hit him as hard as she couldand hope for the best. And indeed: that’s what you need to do. The battlefield will get crowded and chaotic, full of distractions–very death by a thousand cuts.

Through it all, decide what hits you can take and which you can’t, and keep hitting Typhon with all your might. He’ll make it at least a little bit easier for you:he won’t run away.