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Sniper Elite: Resistancecan be played in a lot of different ways. you’re able to go in guns blazing, taking firefights with whole groups of Nazis at a time, gunning them down with a variety of weaponry and with reckless abandon.
Or, you can sneak your way around, taking enemies down without them having any clue they’re about to meet the Grim Reaper, and netting youplenty of Ghost Kills. If you opt for this option, specific weaponry and gear is going be particularly valuable to you, and so will be the ability to distract enemies, herding them into locations that are advantageous for you.

How To Distract Enemies In Sniper Elite: Resistance
There arequite a fewdifferentways to distract enemies, and a few different situations where it’s going to prove useful to you.
How To Throw Bottles
Harry is going tostart with a few bottlesin his inventory every mission, but there arealsogoing to bebottles scattered throughout the map. These are going to be found pretty regularly everywhere, usuallyon top of tablesorwooden crates. You can carry a maximum of six bottles at a time.
To throw a bottle, bring up the equipment wheel (L1 on PS5, LB on Xbox, and Q on PC, by default), selecting the bottle, and using your secondary action input. (R1 on PS5, RB on Xbox, and F on PC, by default.)

If abottle lands nearenough toan enemy,they’ll hear the noiseandmove towards itto investigate. This can be done for a couple of different reasons:
How To Whistle
Whistlingis a method of distraction thatdoesn’t require any type of equipmentat all, and can bedone an infinite amount of times.
Whistlingisequipped the sameasany kind of equipmentlike bottles, grenades, or secondary weapons. Open up your weapon wheel to find the option on the bottom-right.

The drawback of whistling is that itcannot be usedtomove an enemy away from you, like a bottle can.Whistlingisalwaysgoing todraw enemiesto the locationthat you whistled from.
How To Use A Decoy
Decoysare another type of equipment you’re able to use to distract enemies, and can also befound around the map, thoughwithquite a bitless regularitythanbottles.
Decoysdistract enemies visually, instead of with a sound (in their default state).Enemies thathappen tosee your decoywillfireat it, andenemiesthathit your decoywillbecome tagged.

You can also use a Delayed Decoy of either five or 30 seconds; these decoys will appear and make noise when their fuse is up, and enemies inside the radius will notice it, and begin firing. Delayed Decoys in particular are useful because they draw quite a bit of attention; combine that with the information that a decoy provides by providing tags, and they’re a great tool.
How To Distract Enemies With Explosions
Explosionscan beanother effective waytodistract enemies, and it has a significantlybigger range than other methods, considering it’s much louder. There are also a lot of different ways to distract enemies with explosions.
For one, you cancreate an explosive distractionfrom anearly limitless distance, provided you have aline of sighton an explosive andhit your shot. There arered explosive barrelsscattered throughout maps, as well as other explosive opportunities, liketrucks carrying explosives,gas lines, and more.

Keep in mind that Impact Grenades do not make a loud sound, making them a poor option for distracting enemies. Both standard and sticky grenades will do the job, however.
What you’ll need tokeep in mindwith explosive distractions is that it’s going to put awide area of enemies on alert. This willdisrupt their usual pathing, andmake themquite a bitmore unpredictable. This makes explosive distractions thehighest risk/rewardofall distractions.

How To Create A Distraction With A Soundmask
Soundmaskscan also create a distraction for enemies, though opportunities for this are a bitmore limitedthanother soundmasks. These includetamperingwith avehicleor agenerator; thiscreates a constant sound, andnearby enemiesaregoing to investigateit.
This soundmask does prevent you from distracting any nearby enemies while it’s active, but it also means you can act with auditory immunity, as the soundmask is going to make things you do effectively silent in comparison.