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Character growth is a key part of any Tales game, includingTales Of Graces F: Remastered. Much of it comes from the story, but a lot of it comes from special moments called skits or conversations. You don’t have to experience them to complete the main story, but they provide a lot of interesting conversations between Asbel and his friends.
Some tell you about how a character is feeling, others give you a backstory, and a few of them even lead to special duals and title rewards. If you want to experience the story of Asbel and his friends to the fullest, you’ll want to stop and enjoy a conversation from time to time.

Information in the article below will be updated further as new information is discovered and as the need arises.
What Are Conversations?
Conversations, also known as Skits, aresmall scenes between the charactersthat are intertwined with the events in the main story but aren’t fully a part of it.
They’retriggered at certain locations in each chapter, such as save points or near important buildings, anddepending on your progress, you can findmultiple at a single locationthroughout the story as you’re goingback and forth between areas.

Theyaren’t time-sensitive, so you can always come back to see them again, but you may need to read through several at one time if you do so.
There areat least ten in each chapter to find, and when youget in rangeof their location, it’lltrigger a text pop-upwith the name of the conversation, and youcan access it from there.

Boys and Boats
Abracadabra
West Lhant Road
By the save point near the wood cabin on the western side of the area.
Age Is Just A Number
Lhant Estate
Approach the Family Portrait at the top of the stairs after discovering it.
Chronic Uncertainty
In Asbel’s room by the desk on the right side of the room.
Asbel and Hubert’s room is on the second floor, on the right side of the hall.

Little Treasures
East Lhant Highroad
In the middle of the river, down the slope from the save point, after discovering the Cryas Shards.
You Can’t Force It
By the entrance to Lhant, after Asbel can leave his room again.
Weird Is Weird
By the save point next to the wood cabin on the eastern side of the area.
Stick And Mooove

On the hill at the eastern end of the area, next to the Windor Cow after discovering it.
About Face
Lhant Hill Cliffs
At the top of the cliff after defeating the two Bear Hellions.
Revenge Will Be Mine!
Barona Catacombs
Outside the first closed doorway near the entrance to the area.
Sticky Situation
By the save point at the western exit of the area.
Flower Power
Orlen Woods
By the Morino Flowers next to the small wood bridge after discovering them.
Hidden Talents
By the save point outside the village after defeating the Nova Wolf.
Out Of The Clouds
North Barona Road
On the hill next to the wood cabin after witnessing the cutscene with Malik.
The Win Stick
Barona
By the Ice Pops cart next to the North Barona Road gate after discovering it.
Gloandi
Approach Gloandi, the giant cryas statue located at the northwestern end of Barona.
An Unseasonable Chill
By the save point in front of the wooden cabin in the middle of the area.
Sophie’s Sacrifice
Lhant Hill
By the save point at the entrance to Lhant Hill Meadow.
Diving In
Seaside Cave
On the edge of the water after witnessing the cutscene about them swimming.
Remembering The Past
Take the left path at the fork in the road in Seaside Cave and approach the Glintsoul Colony tree after discovering it.
Just A Bite
Stand on the right side of the Deathglow Algae in the large sandy area with a save point.
The Only One
Near the exit of the cave, after defeating the Queen Slime and meeting up with the Lhant soldiers.
Time And Tide

Approach the Massive Skeleton after opening the first doorway near the entrance and discovering it.
Class Dismissed
South Barona Highroad
Approach the wood cabin with the Turtlez Vendor after defeating the three Royal Soldiers.
Bilateral Alliance
Approach the entrance to Wallbridge Ruins after the cutscene with Pascal in front of it.
Takes One To Know One
Wallbridge Ruins
Approach the Projection Tablet on the second floor after discovering it.
Gut Archaeology
Approach the Silent Stone on the third floor after discovering it.
Settling For Number Two
Gralesyde Highroad
Approach the field of Potatoes at the center of the area after discovering them.
Risk Management
Approach the field of Potatoes at the center of the area after witnessing the prior conversation, Settling For Number Two.
That Would Explain A Lot
Gralesyde
Head down the north path past the Item Shop from the center of the city and then down the first alleyway before you reach the exit.
The Ruins Entrance
By the save point next to the entrance to Gralesyde after witnessing the cutscene with Richard.
Touched In The Head
By the save point at the exit to Gralesyde Highroad after returning to Wallbridge Ruins the second time.
Inside The Ruins
After returning to Wallbridge Ruins the second time, use the blue floating platform near the exit to Gralesyde Highroad and go forward.
Sword Of Salvation
Wallbridge
Climb to the top of the Main Tower SW at Wallbridge, exit through the right door onto the main section, and approach the save point.
Hard To Justify
By the save point at the entrance to Wallbridge after opening the gates.
Separate Worlds
Castle Secret Passageway
Approach the Twin Vases on the second floor after discovering them.
Slay The Usurper!
Barona Castle
By the save point at the bottom of the stairs near the entrance to the Barona Throneroom.
A Touching Moment
By the save point at the bottom of the stairs near the entrance to the Barona Throneroom after reuniting with Malik.
The Orlen Report
By the save point near the wood cabin in the middle of the area.
Arrested Development
Lhant Hills
By the save point near the entrance to Lhant Hill Meadow.
A Name To Be Feared
Lhant
On the bridge leading to West Lhant Road after the scene with Hubert’s aide.
Meet The Oswells
By the save point by the entrance of the wood cabin near the beach.
Never Surrender
Oul Raye
By the save point next to Oul Raye Inn near the center of the town.
The Sweet Taste Of Deceit
By the Stone Of Truth at the base of the stairs after discovering it.
The Spice Of Life
Sable Izolle
By the save point near the entrance to the Research Tower.
The Eye Of Snorin'
Inside the Research Tower after discovering the Somnosphere on the left side of the room.
All Roads Lead To WHERE?!
Inside The Rockagong
By the save point on the island inside the Rockagong once you’ve been eaten.
That House Over There
By the save point in front of the house inside the Rockagong.
Egging Her On
By the Enormous Egg on the island in the northeastern corner of the area after discovering it.
The Same Frequency
By the save point on the northern middle island inside the Rockagong.
Just A Tourist?
Strahta Desert (East)
Approach the Desert Cottage by the Turtlez Vendor after escaping from the Rockagong.
Private Lessons
By the Desert Banana tree near the Strahta soldier in the northwestern part of the area after discovering it.
Leadership Qualities
Yu Liberté
Approach the President’s House in the Governmental District in the city.
Fountains Of The World, Part 1
Approach the Great Fountain in front of the Presidential Palace after discovering it.
Big Trouble For Little Brother
In the central area of the Presidential Palace after speaking with Strahta’s President.
Climate Controlled
Approach the No-Snowman inside the Yu Liberté Inn after discovering it.
Drawn Together
By the save point in Yu Liberté’s inn after rescuing the valkines worker and witnessing the cutscene at the inn.
No Sweat
Strahta Desert (West)
By the save point next to the entrance to Yu Liberté.
No Words
Approach the Sand People near the southwestern exit of the area after discovering it.
Full Steam Ahead
Strahta Desert Ruins
Approach the ruins after witnessing the cutscene with the Strahta Soldier at the entrance.
Step By Step
Approach and make at least one move on the Step-Stone Puzzle on the eastern side of the area.
A Serious Matter
Approach the Desert Torches on the lower level of the ruins after discovering them.
Scene Stealer
By the save point next to the entrance to the Duplemar at the other end of the Strahta Desert Ruins.
Keeping It Together
By the save point next to the entrance to the Strahta Desert Ruins, after witnessing the scene at Duplemar, then leaving.
Fight Me, Brother!
Strahta Desert (North)
Approach the Dried-Up Well after discovering it by the Strahta Soldier near the center of the region.
I Demand A Rematch
Approach the Dried-Up Well after discovering it by the Strahta Soldier near the center of the region if you lose to Hubert.
Furtive Glances
By the save point next to the entrance to North Yu Liberte Port.
Piercing Glances
North Yu Liberté Port
By the save point near the boat after witnessing the cutscene there.
Observing The Observer
Warrior’s Roost
By the save point next to the boat after witnessing the confrontation with the Fendel soldiers.
En Guardian
By the save point next to the boat after beating the Fendel soldiers at Riot Peak.
Just Another Coinkydink
Fendel Borderlands
Approach the giant crater after witnessing the cutscene in front of it.
Who-Knows What
Velanik
By the save point inside the inn on the northern side of the town.
The Cold, Hard Truth
Fendel Mountain Pass
By the save point at the fork in the road next to the Mountain Cottage.
What Lies Ahead
Approach the Frozen Tree near the exit of the area after discovering it.
High-Risk Highlands
Fendel Highlands
Approach the Cabbages in the northern end of the area after discovering them.
False Pretenses
By the save point next to the entrance to the Port To Zavhert.
Piping Up
Zahvert
Approach the Bottomless Pipes on the northwestern side of Zahvert after discovering it.
Short And Sweet

Mt. Zahvert
Approach the Pumpkins at the western end of the area, near the top of the mountain, after discovering them.
The Transplanted Land
Amarcian Enclave
By the save point on the northwestern side of the area, next to the inn.
Fountains Of The World, Part II
Approach the Chocolate Fountain on the northwestern side of the area, next to the inn.
Whence And Wither

A Lady’s Prerogative
By the save point down from the entrance to the Amarcian Enclave.
Gone Astray
By the save point on the western side of the mountain, near the entrance to the Fendel Research Laboratory.
A Fundamental Flaw
Fendel Research Laboratory
Approach the Eleth Recharger in the first room on the B1 Floor after discovering it.
Accessorizing With Asbel
Stand in the room down the right pathway on the B2 Floor after opening the chest with the Platinum Scabbard.
Irrelevant Nonsense
Approach the express elevator in the main room of B5 after witnessing the cutscene with Fourier.
Fatherly Advice
By the save point next to the entrance to Zahvert after the events at the Fendel Research Laboratory.
Practice Makes Perfect
By the save point next to the entrance to Zahvert after the events at the Fendel Research Laboratory and witnessing the Fatherly Advice skit.
One More Time
By the save point next to the entrance to Zahvert after witnessing Practice Makes Perfect and if you lost to Sophie.
Plan B
By the save point inside Zahvert Inn after staying at least one night.
Border Crossing
At the border blocked by Fendel Soldiers at the southern end of the area.
Panel Discussion
Fendel Tower
By the elevator panel on 41F that brings you to 42F.
False Bravado
By the save point on 42F, next to the descending elevator and the platform going to the right.
Northeast, Ho!
By the save point inside Zahvert Inn after the events at Fendel Tower.
No Lack Of Resolve
Fendel Glacier Ruins
By the save point next to the cave leading further down inside.
To The Archive Of Wisdom
Glacial Road
By the save point next to the entrance to Fendel Glacier Ruins, after witnessing the events there and leaving the dungeon.
She’ll Always Be Sophie
By the save point inside Zahvert Inn after witnessing the events at World’s Eye.
The Tenderness Of Youth
By the save point outside the Research Tower after the cutscene inside the lost archive.
The Other Side Of The Sky
South Velanik Port
By the save point next to the ship after the cutscene at Sable Izolle.
The Weight Of Existence
By the save point inside the dungeon after opening the door to the ship.
Brotherly Love
By the save point inside the dungeon after opening the door to the ship after witnessing The Weight Of Existence skit.
Still Falling Short
By the save point at the bottom of the stairs after witnessing the events in Lhant.
Treading The Untrodden
By the save point in the center of the area after witnessing the events in Lhant.
The Will To Persevere
Untrodden Snowfield
By the save point next to the entrance to the Fendel Cannon.
Holding It Together
By the Snowdrop Flowers in a corner northeast of the entrance to the Fendel Cannon after discovering it.
Hometown Hero
Snowshroud Ruins
Approach the Yearning For Home graffiti in the locked room on the right side of the entrance room after discovering it.
Bonus Goal
Approach the Mechanical Scrapyard in one of the side rooms after discovering it.
Not Exactly Our Forte
By the save point in the large room with multiple electrical line puzzles to unlock one door.
It’s A Secret To Everybody
By the save point next to the entrance after activating Fendel’s Cannon.
Fodrabound
By the save point next to the entrance to the ship’s dock after the events at the Snowshroud Ruins.
No End In Sight
Region 13
By the save point next to the warp platform to the Floating City.
Ghost In The Machine
Telos Astue
Approach the Tempus Aeturnum in the middle of the city after discovering it.
A World Without A Pulse
Approach the Emerald Hope in the Records Room on 2F after discovering it.
The “It” Factor
By the save point next to the warp platform to the Humanoid Research Center.
Cornell’s Legacy
Humanoid Research Center
Approach the Old Toy Blocks in the room on B2 after witnessing the scene with Emeraude and discovering them.
Merely Old Junk
Approach Tarlow-X in the room on the far east side of B3 South after discovering it.
Sophie’s Parents
By the save point next to the warp platform to the Humanoid Research Center after the events there.
Your Bird Could Not Be Completed
Region 66
By the save point next to the entrance to Region 13.
A World Run Dry
Region 67
Approach The Unsettling Garden on the northeastern side of the region after discovering it.
Show Me Your Resolve!
By the save point near the warp platform to the Floating City.
Nothing But Talk

By the save point near the warp platform to the Floating City if you lose to Malik the first time.
In Its Clutches
Lambda’s Cocoon
Approach the Heart of Stone in the room with the second save point after discovering it.
Touchy Subject
Approach one of the living plant puzzles after engaging with it at least once.
One For The Road
By the third save point past the flower platform puzzle after witnessing No Matter What!
The Value Of A Life
By the save point after the events at Lambda Cocoon and the scene with Sophie and Cheria.
What Did I Do Now?
Lhant Hill Meadows
Approach the large tree at the edge after witnessing the cutscene there.
All The Way Down
Ghardia Shaft: Base
By the save point on the other side of the first ring.
All Smiles
By the third save point on one of the lower floors.
Glimpses Of The Past, Part I
By the second transparent wall, which shows a memory of Lambda’s.
A Piece Of History
Approach the Giant Drill on one of the lower floors after discovering it.
Emeraude’s Mistake
By the fourth save point on one of the lower floors.
Glimpses Of The Past, Part II
Ghardia Shaft: Center
By the third transparent wall, which shows a memory of Lambda’s.
Hypothetically Speaking…
By the fifth save point on one of the lower floors.
Give It A Spin
Approach the Green Sphere Pedestal on one of the lower floors.
Getting Closer
By the sixth save point on one of the lower floors.
Used Tools
Approach The Forgotten Ones on one of the lower floors and through a warp panel in the northwest after discovering it.
Glimpses Of The Past, Part III
By the fourth transparent wall, which shows a memory of Lambda’s.
What We’re Fighting For
Ghardia Shaft: Depths
By the seventh save point on the final floor in the depths.
DLC Conversations
All DLC conversations areincluded for freealongside other previously purchasable downloadable contentanddon’t require anything special to unlock. They’ll be available alongside all the others as soon as you can access the Item menu in the first chapter.
While the DLC conversations can be accessed at any time, they mostly involve all party members in their young adult years and occasionally discuss story events, so youmay want to save them until you’ve progressed until at least the chapter, The Infiltration Of Fendel, if it’s your first time playing to avoid any potential spoilers.

The Raid Is On!
Any
In the DLC tab of your Items menu, marked with a wifi-like symbol.