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WhileMudbornemight look like a quaintly adorable pond management game on the surface, playing through its story leads you through all kinds of adventures in restoring the various areas of this mysterious pond as has been directed of you by the frog that appears in the stars in your dreams.
You’ve got a staggering 77 achievements to earn in Mudborne, covering everything from simple tasks like catchingyour very first frogto more involved goals like figuring out exactly what happened to decimate the population of frogs in your pond. We have tips on how to earn each one.

Every Mudborne Achievement
Mudborne is a massive game for being a quaint little indie, with a staggering77 total achievementsto earn. 70 of them are standard achievements, while seven are hidden to keep you from seeing any early story spoilers. Below, you’ll find information on how to obtain all 77 achievements from Mudborne. Since there are so many in the achievements list, we’ve broken them down by categories to help you parse them out a little easier.
Box of Frogs
Discover half the frogs in the encyclopedia.
You’ll need to consistently be breeding new tadpoles to log new kinds of frogs into your Encyclopedia. The entries for frogs you haven’t discovered yet offer clues on what traits you need to breed into them.
Batrachiologist
Discover all the frogs in the encyclopedia.
This is only for the basic 24 for species of frogs; logging their variants has their own achievement.
Spice of Life
Discover half of the variants in the encyclopedia.
After discovering the basic version of a frog, you can proceed to change their traits even more and create two variants per species, for 48 total variants. Log any 28 to earn this achievement.
Stuffed to the Gills

Discover half the mushrooms in the encyclopedia.
Mushrooms grow in all kinds of variable conditions, which are hinted at in your Encyclopedia on their entries before you’ve logged them. You’ll need topay attention to the world, time of day, and weather conditions to find unique kinds of mushrooms.
Mycologist
Discover all the mushrooms in the encyclopedia.
There are 24 kinds of mushrooms throughout Mudborne, but some of them are restricted to specific, mid-game maps that you unlock by following the story. By unlocking them all, you’ll be able to create every variant of magic mud to use in breeding projects!
Bug Hunter
Discover half the critters in the encyclopedia.
This achievement tracks bugs you’ve caught. To discern their flavour profile, you’ll need to find the bug again and eat them yourself.
Entomologist
Discover all the critters in the encyclopedia.
You’ll need to flip between the waking and dream worlds to find each of them, exploring each map to log every critter. The more advanced your tadpoles, the more distinct flavours they’ll ask fro.
Flower Child
Discover every type of flower.
There are flowers in the waking and dream worlds, as well as the Gateway Nexus.
Critter Connoisseur
Taste a critter of each of the seven flavours.
The seven flavours of bugs in Mudborne are Bitter, Salty, Savoury, Spicy, Slimy, Sweet, and Umami. You’ll need to personally sample one bug of each flavour.
Hop, Skip, and a Jump

Discover a sunken treasure chest.
The first one you see will likely be on the Kindergarten map.
Cleaning Duty
Clean up some algae from the ponds.
You’ll notice as you explore the Spawning Pool that there’s plenty of algae blocking your path forward. You’ll need to remove it to progress into these new areas.
What is My Purpose?
Make a mushroom species that has no effect.
The mushroom you create cannot change a single thing about a frog’s trait when used in magic mud.
Pulling the Plug
Drain a flooded room.
Follow the Compendium guide through the Down the Drain chapter to do this as part of the story.
Free Him
Thaw out a frog trapped in ice.
Bring a frog with a high Umbrage stat to heat up the area and place it into a Heater near the frozen frog.
Fast Food
Eat 50 bugs in rapid succession.
This is best done when you find large swarms of bugs. They do respawn pretty quickly after you finish the last bug in the group, but for safety, you may want to find two bug spawn locations close together to make this achievement pop. A number appears above your head to let you know your current combo.
1 Up
Modify every trait of a frogspawn using a single magic mud.
You’ll need to very carefully balance your mushroom powders to earn this Mudborne achievement, which can’t be done until you’ve gained access to better cauldrons later in the story.

Doing My Part
Replant a lot of trees.
When you chop down trees, you’ll receive plenty of acorns to use to replant what you’ve destroyed. This also allows for a degree of landscaping freedom, since you can replant the trees where you see fit.
Get Directions
Discover your first map.
Maps for each area are located in central locations on large boards, and you’ll see a magnifying glass icon appear above maps you’ve yet to see. Use your magnifying glass to look at the map - doing so for the first time saves the map of the area for you, which you can use the M button to view at a glance.
Frog on a Hot Tin Roof
Open the workshop loft.
You’ll need the key from the dream world to open the loft back in the waking world.
Explore Every Avenue
Discover half the maps in the Atlas.
The waking worlds and dream worlds in region count separately from one another for this achievement, as they unlock separately in your Atlas.
Cartographer
Discover all the maps in the Atlas.
You’ll need to follow the Compendium’s goals closely to reach the final sections of the Mudborne map.
Seal of Approval
Get the Kindergarten Seal.
These are critical progression markers of major chapters, if you’re following the Compendium and cannot be skipped if you’re pursuing the game’s story.
World Between Worlds
Go to the Gateway Nexus for the first time.
Your first gate will likely be the one on top of the Carpenter’s Shop in the waking world. These can be used as fast travel points once you’ve unlocked a few of them by offering frogs with the correct genetics.
Scrapbook and Blueprint Achievements
Uncovering the Past
Discover half the notes in the scrapbook.
When you enter new buildings, look out for items that have a magnifying glass over them. These are pieces of lore for Mudborne that get logged into your Scrapbook for you to parse through to figure out what’s going on.
Archivist
Discover all the notes in the scrapbook.
Be thorough in exploring new areas - you’ll usually find at least one magnifying glass and a treasure chest when gaining access to a new room, if not a secondary room or machine blueprint to help further the story.
Reinvent the Wheel
Find all six machine blueprints.
Machine blueprints are hidden within the locked buildings around the pond, and bringing them to Hopert will allow you to facilitate and use those machines yourself.
Write That Down
Discover your first note.
Log anything into the Scrapbook by inspecting items marked with a magnifying glass icon, typically inside of locked rooms or at the Reflection Pools.
Caught the Bug
Discover your first critter.
When you collect the first of any of these resources in your inventory, this achievement triggers.
Catch Me if You Can
Lost in a Dream
Go to the dream world for the first time.
After unlocking your first reflection pool and accessing the alternative world of your dreams, you’ll earn this achievement.
Weighing Me Down
Use a pressure pad for the first time.
After gaining access to the northern reflection pool, you’ll get access to the XX building. Place a XX frog from your inventory onto the pressure plate there.
you may do this earlier by simply heading to the northernmost section of your first map - there’s a pressure plate up there as well.
Story-related and cannot be skipped.
Alive and Kicking
The Long Road Ahead
Complete “The Long Road Ahead.”
These are the major chapters if you’re following the Compendium and cannot be skipped if you’re pursuing the game’s story.
Complete “Breaking the Seal.”
Dead Frogs Tell No Tales
Find the first piece of evidence.
Check every building on every map; the truth is out there.
Working for the Man
Perfect Seven
Create a “true” maximized frog.
After learning the secret of the game, create a frog whose traits are all at a 7.
Fill every space in the pondmother’s pool.
TBD
Click to expand the dropdown box for this one - no spoilers here!