Summary
Monster Hunterhas its own fictional language,Wyverian, which at first sounds like incomprehensibleSimlish, but is actually far more in-depth.
Fans have spent yearspooling over hundreds of hours of dialogueto discern the structure, various verbs, and even different dialects. There was clearly a lot of thought put into Wyverian, since you can play several games entirely in the language, much as you can English or Japanese.

Monster Hunter Wilds, however, is breaking that tradition. As reported byPC Gamer, it’s not a dedicated option anymore. “I’ve put a lot of focus on the story this time around, and right from the beginning of development, we’ve had discussions about how the storylines were developed,” executive director Kaname Fujioka explained.
It kind of wouldn’t make sense anymore.
“From the perspective of immersing the player into that experience, the actual dialogue is human languages in multiple different localised versions, including — for the first time ever — the Hunter character themself who actually has dialogue voice lines. So you can’t have all that changed to Monster Hunter language, because I think it kind of wouldn’t make sense anymore as a storyline.”
There Are Still Traces Of Wyverian In Monster Hunter Wilds
The silver lining is that Wyverian isn’t entirely dead. Certain phrases have been kept, but they’re now integrated into the real-life language options instead.
“It’s still present as an element of this world,” Fujioka said. “So you might overhear those slip into conversations or daily greetings being said by characters, so there’s still, in that sense, the original language of the Monster Hunter universe.”

Whether this means the Monster Hunter language will cease being a dedicated option going forward is unclear, but at least for Wilds, don’t expect to play through the entire game in Wyverian.







