Summary

Monster Hunter Wildsplayers are still struggling to run the game on PC during its second open beta, which doesn’t seem to have smoothed out the strange polygon glitches.

Although Grand Theft Auto 6 still seems to be in the running for its Fall 2025 release window(for now, anyway), there are a lot ofhuge games launching this year that look set to serve as worthy rivals. Perhaps the biggest challenger on the block isMonster Hunter Wilds, which alreadyproved to be a massive hit during its chart-topping first open beta.

As great as that first open beta was for showing just how big Wilds is going to be, it wasn’t without its share of problems. WhilePS5players seemed to get on just fine (minus the lack of hitstop that is), Monster Hunter fans on PChad a much tougher time with graphical and performance issues aplenty.

Monster Hunter Wilds PC Players Are Still Having Issues During Its Second Beta

When these issues were reported,Capcomquickly made it clear that the beta was outdated and thatWilds would be much more optimised for its launch. If you were hoping that the game’s second open beta,which just went live earlier today, would fix some of those issues on PC, then you’re probably going to be disappointed.

Capcom did at least release a benchmark test for Monster Hunter Wilds on Steam, which should let you know if you have a chance of running it.

As reported by GamesRadar+, the second Monster Hunter Wilds beta seems to be based on a similar build to the one we got last month, as many of the same issues are still there. Over on the game’s subreddit,players have been sharing some of the glitches and bugsthey’ve run into, such as thereturning polygonal monsters that became infamous during the first beta.

While it’s clear that a lot of players are still facing issues on PC, they do seem to be a little less prevalent than when the first beta rolled around. Capcom was also clearly prepared for the onslaught of glitches and bugs,as it added a note to the second beta pointing out that most of the improvements that have been madewill be seen in the final game instead of the beta.

For now, though, any Monster Hunter fans playing Wilds on PC will probably run into their fair share of strange-looking monsters and the occasional performance issue. Let’s hope that things really are smoothed out before the game’s launch later this month.