It seemsPalworld’s legal troubles may have decreased a bit after Pocketpairmade big changes to its summoning systems. Nintendo’s biggest gripe in the lawsuit was that itsPalspheres summoning system was too similar to that of Pokemon’s Pokeballs. With the similar features now removed, it seems the devs can focus on working on the game again.
On that note, Pocketpairrevealed an update roadmap for the game, featuring a number of improvements, co-op crossplay, World Transfers for Pals, but most notably, a final boss/ending scenario. While it was unclear at the time what this ending scenario would be, Pocketpair has finally shed some light on it.

Palworld’s Ending Scenario Is Not In Reaction To Nintendo’s Lawsuit
While the thought of Nintendo’s lawyers coming after you is a scary thought, it seems this ending scenario is not a result of the lawsuit, and was planned out way in advance. Also, despite the terminology, the ‘ending scenario’ isn’t an end to the game itself, as community manager John “Bucky” Buckley explained toEurogamer.
“The World Tree, where the ‘ending’ takes place, has been visible since day one,” said Buckley. “Many players suspected their journey would end there, and we’ve been asked repeatedly about when the World Tree will become available so we’re pretty excited to finally be opening the area up for players!”

Admittedly, “ending” wasn’t the right way to phrase it, but the team “can’t think of a better one” right now. Most likely, this “ending scenario” simply refers to the endgame that the game will follow, once players have completed the main quest. For fans of Monster Hunter and Diablo, this is actually where a game starts getting fun.
Buckley also mentioned that there is a lot the team is excited about, primarily the collaborations, the first of which will be with Terraria. While announced prematurely, he said the team was so excited about it that they couldn’t help but share it.
While Buckley didn’t mention the Nintendo lawsuit specifically, he did touch upon some pre and post launch issues and how the team handled it. “Pre-launch, we started gaining traction online, which was new for us and brought its own difficulties. Post-launch, we faced server problems, bug reporting issues, countless accusations… It was a lot to handle,” he explained.
“While those issues haven’t entirely gone away, they’ve definitely become more manageable.”
Palworld
WHERE TO PLAY
Palworld has been described as Pokemon with guns and well, it’s hard to argue with that. The game is very similar in nature to the Pokemon formula, tasking you with catching and working with monsters called Pals. There are key differences, though. Palworld is rooted in multiplayer, oh, and, unlike Pokemon, its Pals have guns.