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Like nearly every other management sim,Two Point Museumrequires you to balance your budget, spending your museum’s money in ways that will bring even more back in for you to re-invest. Income can be a bit hard to control, though, as you’ll have to rely on donations to pay for the museum’s high staffing costs; ticket sales won’t get you very far.
You’ve got to spend money to make money, but spending money requires having some in the first place. If you’re having trouble getting extra funds for your museum’s next big project, try some of the tips in this guide.

Group Exhibits Together
Guests make their donationsbased on their overall experience, which means you need to ensure thateach guest sees as much Buzz and Knowledge as possible, while increasing theirEntertainment, Food, and other needsso that they stay longer, see more Exhibits, and spend more money. The less time guests spend walking, the more time they’ll spend taking selfies and throwing change into the Donation Bins.
To that end,try to cram as many Exhibits as you can togetherwithout compromising travel lanes or Decoration. A mid-sized room that’s completely packed with maximum-Buzz Exhibits and high-Knowledge Info Stands will impress guests - and garner more donations - than a large room with the Exhibits spaced out.

Guided Tours
Guided Tours take extra advantage of closely-grouped Exhibits that all have the same theme. Guestsprefer Tours that don’t require walking long distances, so having your best Exhibits all in one place means you can easily run top-quality Tours and get generous donations from them. Best of all,donations from Tours are collected immediately, and don’t need to be picked up by a Security Guard!
Expand The Gift Shop
The Gift Shop is a huge moneymaker if it’s appropriately sized and staffed. Guests will routinely spenda few hundred dollars each here, so it’s important to ensure that everybody gets a chance to visit and that the checkout lines move along at a steady pace.
The larger your Gift Shop is, the more guests can shop at once. As long as you haveapproximately one checkout counter for every ten people that can fit in the room, then an extra one for good measure, you shouldn’t have any queue bottlenecks either.

Try lowering the prices on slow sellers - it might encourage more sales, and customers whothink they got a good deal in the Gift Shopwill stay in the museum longer overall.
Sell Old Exhibits
As the game progresses, you’ll probably find yourself with extra copies of more common Exhibits from repeated Expeditions. If you’ve already reached maximum Knowledge for that item,selling extras for quick cashcan fund further expeditions for better artifacts.
Alternately, if you don’t need money right away, you may alwayswait for a Collector to visit the museumthen rush to display anything that they might be interested in buying. Collectors offerwell above normal pricefor the piece they decide to buy (usually double), so if you’re really strapped it might be worth parting with that Pristine dinosaur skeleton if it means funding a new wing.

Sign A Sponsorship Deal
Raise Ticket Prices
Changing ticket prices in either direction is something you shouldalways consider the pros and cons ofbefore doing. The entry fee for the museum essentiallyestablishes guests' initial impression, which in the end determines how long they stay. Lower prices might encourage guests to stick around longer, and you may make up the money on the back end when they donate more, or make extra purchases in the Gift Shop.
Conversely, if you’re losing money month after month,raising ticket prices temporarilycan be a way to stop the bleeding while you come up with a long-term solution. Just remember toset them back down once you’ve stabilized… unless it turns out that the guests still think the higher price is good value!
you’re able to change the price of everything, from tickets to vending machines to Gift Shop souvenirs, from thedollar sign tab in the Finances Menu.
Take Out A Loan
Loans are also available in the Finances Menu, under thetab with the moneybag icon, and they’re theeasiest way to get a large lump sum at once.You’ll have to start making monthly repayments immediately, and lenders with a higher maximum also have a higher interest rate, sohave a plan for what you’re going to do with the moneyanddon’t spend it all the moment you get it.
$100,000
3 years
1%
$2,821
$101,556
$200,000
4 years
3%
$4,427
$212,496
$350,000
5 years
5%
$6,605
$396,300
Loans can be used as an emergency measure to save the museum from bankruptcy, butthe best use for them is to fund a large, expensive project like a new building.For a loan to be worth the interest and the extra drain on your balance sheet each month, you need to use the money toeventually make more than you pay back to the lender.Brand-new Exhibits from far-off locations, and a huge new Gift Shop, could be just the ticket.